Mar 2025

2025 IEEE Conference Virtual Reality and 3D User Interfaces (VR 2025)

Single Actor Controlling Multiple Avatars for Social Virtual Realities

Jingyi Zhang, Anthony Steed

University College London

ABSTRACT

Social virtual reality applications aim to provide immersive, interactive experiences in populated environments with virtual characters. However, developing characters capable of natural verbal and non-verbal interactions remains a significant challenge, particularly when it comes to managing complex and unexpected interactions with users. To address these issues, we present a system that supports full-body avatars with six-point tracking and a streamlined switch control procedure, allowing one actor to assume control of multiple virtual humans and interact seamlessly with the users. The system supports both verbal and non-verbal interactions. In an experiment, we showed that our system enhances the sense of co-presence, creating the feeling that multiple distinct, human-controlled characters are present in the scene.

RELATED POSTER

The poster shown below is related to this paper and was presented at the 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct).

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Poster title: Improved Takeover System: Enabling Single-Actor Control for Multi-Avatar Populated Virtual Realities

Author: Jingyi Zhang, Anthony Steed | Date: Oct 24

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SUPPLEMENTAL VIDEO

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BibTeX

@INPROCEEDINGS{10937446,
  author={Zhang, Jingyi and Steed, Anthony},
  booktitle={2025 IEEE Conference Virtual Reality and 3D User Interfaces (VR)}, 
  title={Single Actor Controlling Multiple Avatars for Social Virtual Realities}, 
  year={2025},
  volume={},
  number={},
  pages={146-155},
  keywords={Human computer interaction;Three-dimensional displays;Avatars;Switches;Control systems;Systems support;Human computer interaction;Virtual reality;Social virtual reality},
  doi={10.1109/VR59515.2025.00039}}