My research focuses on human–computer interaction, virtual characters and agents, and asymmetric collaboration across augmented and virtual reality. I explore creative applications and novel interaction paradigms for immersive systems in performance, cultural heritage, sports, and mental health. My interests also include the integration of artificial intelligence into virtual and augmented reality.
04/2023 - 05/2027 (expected)
Supervisors: Prof. Anthony Steed (Deputy Head, Department of Computer Science), Prof. Ifat Yasin (Vice-Dean – Equality, Diversity and Inclusion, Faculty of Engineering)
09/2021 - 09/2022
Modules: Machine Learning for Visual Computing | Image Processing | Computer Graphics | Machine Vision | Numerical Optimisation | Perception and Interfaces | Robot Vision and Navigation | Virtual Environment
Thesis: “Supporting Co-Presence in Virtual Environments by Actor Control of Multiple Avatars”, Supervisor: Prof. Anthony Steed Developed to a Paper submitted to ISMAR 2023
09/2018 - 06/2021
Thesis: “Removal of Artefacts in Digitised Medical Optical Microscopy”, Supervisor: Prof. Delmiro Fernandez-Reyes
09/2023 - now
Nov 2022 - Dec 2022
• Conducted Research on comparing agent representation in mixed reality. Developed to a Paper submitted to VRST 2023.
Aug 2021 - Sep 2021
• Collaborated with senior researchers to produce demo of Volumetric video and motion capture technique.
• Responsible for writing group project plan and progress report.
• Wrote speech scripts and PPT for technology conference.
• Wrote an industry survey about metaverse techniques and companies.
Jul 2020 - Aug 2020
• Developed a speech to speech translation software for conference use by calling Microsoft Azure Cognitive Service API, and released the tutorial in official account to promote it and the Neural Speech Service. Wechat Article
• Used MXchip and Raspberry Pi as the physical device, popularized the scientific applications of the Internet of Things, Microsoft Azure, Power BI through small projects such as Auto Voice Weather Forecast and Word Cloud, which was published on country's biggest video-sharing site. Bilibili Video
• Wrote a tutorial about how to train a reinforcement learning agent with Azure Machine learning and its future applications.
Jun 2019 - Aug 2019
• Conducted research on the AI ecosystem and contributed to industry reports.
• Project matchmaking with AI startup companies.
Journal of Sport and Health Science
Jonathan M. Bird, Henry W. W. Potts, Harold Kwong, Jingyi Zhang, John J. Mitchell, Aidan Acquah, Joanna M. Blodgett, Abigail Fisher, Anthony Steed, Nikos Ntoumanis, Mark Hamer
Under review
CHI Conference on Human Factors in Computing Systems (CHI 2027)
Jingyi Zhang, Anthony Steed
Under review
2027 IEEE Conference Virtual Reality and 3D User Interfaces (VR 2027)
Jingyi Zhang, Ruijun Sun, Klara Brandstätter, Nels Numan, Anthony Steed
Under review
38th ACM Symposium on User Interface Software and Technology (UIST 2025)
Jingyi Zhang, Ziwen Lu, Changrui Zhu, Simon Julier, Anthony Steed
Sep 2025
2025 IEEE Conference Virtual Reality and 3D User Interfaces (VR 2025)
Jingyi Zhang, Anthony Steed
Mar 2025
2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2023)
Jingyi Zhang, Klara Brandstätter, Anthony Steed
Oct 2023
2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct 2023)
Ziwen Lu, Jingyi Zhang, Kalila Shapiro, Nels Numan, Simon Julier, Anthony Steed
Oct 2023
29th ACM Symposium on Virtual Reality Software and Technology (VRST 2023)
Ben J Congdon, Gun Woo Park, Jingyi Zhang, Anthony Steed
Oct 2023
28th International ACM Conference on 3D Web Technology
Sebastian Friston, Ben Congdon, Nels Numan, Klara Brandstätter, Lisa Izzouzi, Felix Thiel, Jingyi Zhang, Daniele Giunchi, David Swapp, Anthony Steed
Oct 2023
2023
2023-2024
Python, Java, C, C#, JavaScript, HTML, CSS, R, SQL, Haskell
Windows, macOS, Linux, iOS, Android
TensorFlow, PyTorch, scikit-learn, Hugging Face, OpenCV, NumPy, Pandas, Unity XR Interaction Toolkit, Meta SDK, OpenXR
Unity, Meta Quest SDK, OpenXR Toolkit, Ubiq Networking Framework, Mixed Reality Toolkit (MRTK), Blender (basic)
Jupyter Notebook, Google Colab, SPSS, MATLAB
Arduino, Raspberry Pi, Processing
Microsoft Azure, Docker, Git, GitHub
Figma, Adobe XD, Adobe Photoshop, Adobe Premiere Pro
Piano, Violin, Guzheng, Guqin, Guitar, Harmonica, and Marching Band (snare drum).